游戏项目管理14讲
14 讲,逐项讲版本管理、计划、范围、质量,以及游戏 PM 的求职准备。
PMNote is Hao's site about game project management, career development, and practical AI use in game development. This page is the English factual overview of the courses and consulting services currently offered.
If you want to build a capability systematically, choose a course and learn at your own pace. If you already have one concrete question involving your background, target, and constraints, choose one-on-one consulting.
All course materials and consulting sessions are currently delivered in Chinese.
14 讲,逐项讲版本管理、计划、范围、质量,以及游戏 PM 的求职准备。
从 PM 视角讲美术生产流程、工期判断、外包管理和跨职能协作。
面向 1 到 3 年游戏 PM,讲风险预判、跨职能沟通和项目流程设计。
7 课讲清 AI 在游戏行业发生了什么、普通从业者该学什么,以及可以从哪里开始。
14 章讲 AI 怎么用在会议纪要、周报、风险识别、知识库和日常流程里。
A focused 30-minute conversation for one concrete career or work decision.
Resume diagnosis and revision around one target game-industry role.
JD-based interview practice, answer review, and offer-decision preparation.
Ongoing conversations for in-role game professionals with one to three years of experience. Each session continues from the result of the previous action; it does not include resume rewriting, a complete mock interview, or unlimited on-demand support.
3 sessions · 30 minutes each
6 sessions · 30 minutes each
9 sessions · 30 minutes each
When adding Hao, include the course name or consulting type you are interested in. For consulting, briefly describe the single most important question you want to discuss.
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